Weasel
Well-known member
nuance is what I was going for.
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I am more than happy to look into it. But I do not think I will have time to until sometime next week.Can we talk about the reverse 4 link configuration (straight lowers and uppers converging at the chassis), that more and more leading Ultra4 builders started using in their latest cars - Triton, Horschel…
So, I am wondering what is the advantage of that configuration?
Most of them have mentioned that the car feels more stable, but why?
I am sure it has something to do with the roll center, as I have noticed that with that configuration the roll center curve through the travel is reversed (roll center gets higher with down travel) compared to traditional setup where roll center gets higher with up travel. Does that make the car more stable?
I have always thought that for stable car you want as little roll center height change through travel as possible, and as flat vehicle roll axis as possible, which I can both achieve with traditional triangulated setup… Or am I wrong and is the reversed roll center curve superior for stability?
Awesome, thank you!I am more than happy to look into it. But I do not think I will have time to until sometime next week.
Have any of the drivers said in when it is more stable? Off camber, at speed, sliding in a corner?
I think it has more to do with the roll slope than with the roll center. From some reading I was doing over the weekend, the roll center is not a point of rotation, but a point at which an applied force does not result in roll.
One of the things that I have never been quite sure of is what CG height to use for antis. To my knowledge, the calculator has always used the combined CG of the sprung mass and the un-sprung mass of the opposite end. But, in the event that is not right, I also looked at using the sprung CG and the vehicle CG.
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So where does the idea that it means no vehicle pitching come from? My guess is that this is one of the many cases of textbook suspension design not being focused on tall, solid axle vehicles. It is likely that a short, IFS/IRS vehicle with close to 100% antisquat will not show any noticeable pitch.
First of all let me say that as a total newb to all this I find it fascinating, even if I can barely understand it. I also find I'm understanding it better the second (at least) time through, since I've built (and unbuilt, and built, and unbuilt, and built) a suspension. I'm getting really close and I can't wait to drive it and post up in the numbers thread how great it turned out, since it feels like I've been chasing numbers for months.I want to start off by saying that my view on roll slope and roll center (and antis) has been gradually moving towards the "not real" camp. But that is a rabbit hole to go down. From playing around with the calculator, it is possible to get a suspension to have all sorts of trends. For example, close together uppers at the axle have very little roll center movement with travel. The one of the big problems with roll center and the like is that they are rough predictions.
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Cool. Closing the loop on how it performs vs. what the numbers say is the most important part right now. The more feedback we can get the better understanding we have for the next guy that comes along asking about suspension.First of all let me say that as a total newb to all this I find it fascinating, even if I can barely understand it. I also find I'm understanding it better the second (at least) time through, since I've built (and unbuilt, and built, and unbuilt, and built) a suspension. I'm getting really close and I can't wait to drive it and post up in the numbers thread how great it turned out, since it feels like I've been chasing numbers for months.
NopeWhich leads me to my question and why I quoted portions of those two posts, as you're exploring things that you think you knew but aren't sure about now....The calculator builds good trucks, right? (oh please tell me the calculator builds good trucks!!)
. The calculator can help design a bad suspension just as easily as it does a good one. All it is is a tool, like a welder or a hammer.Not quite. I have added stuff to the calculator that I think is helpful in designing a suspension.Seriously though, from my 10,000 foot view, you've developed and tweaked the calculator to build good suspensions.
I disagree. A good suspension is easy. The general guidelines in five minute read magazine articles that have been floating around for close to two decades now have held up to the test of time pretty well. Designing a great suspension that knowledge, experience, or luck.If someone builds a good suspension without it they either knew what to do, or got lucky.
User feedback. More data points. 1 guy saying here is my numbers, this is how it handles provides some insight and can make you think. 100 guys providing the same stuff allows for conclusions and understanding.So if the calculator builds good suspensions, is there a way to compare bad suspensions to good ones,
Antis exist. The trend is high antisquat will resist squatting more. The question is how accurate are they at predicting how much squat. And if 100% is actually no movement. What I can do is generate a dataset that says X anti with a IC this far from the axle has Y moment and Z vertical force. I can then talk about what the data shows. What I think I will find is that it will depend on if the extended line of the links pass above or below the chassis CG. Which in a sports car probably reflects the anti values fairly close.to prove what you are asking here, if anti's are even a real thing,
I think this one is just a do more reading sort of solution. I am guessing the answer is in some textbook or SAE document. I have only briefly tried tracking down the origin of anti-squat. And just now checking Milliken and Milliken's book, it appears that their derivation uses the entire vehicle's CG.if the CG's used are right?
Plenty of suspensions that we would caution against today were built with the calculator. Some were redone, and some are still out there today.I believe the challenge in this would be the fact that someone who built a suspension wrong doesn't care enough to use the calculator let alone share the bad design, but maybe it could happen.
Thanks. I am also curious where it will go in the future.Just curious, as I learn about all this and watch the evolution of this subject over the years of this thread.
Your work is appreciated and I'm glad to be here, now, at this moment so in my build I am not as fixated on the anti's as I would have been a few years ago.
I am bringing an old post back up from the dead Treefrog This isnt for me but for a friend building a 4500 car. He has his lowers triangulated in a front 3 link and is concerned about bumpsteer at speed. Does triangulating the lowers cause more bumpsteer even if the trackbar and drag link are equal and flat?
When does inboarding become too much?
Hope you do not mind me moving this to this thread. It seems that this is more theoretical and I try to keep that stuff here. If we start to look at actual coordinates in space we should move back. The numbers provided do not do a great job of describing where stuff is in space.I’ll chime as I’m the one with the front 3 link for a 4500 car.
Numbers are still adjustable to an extent
6.5 inches vertical separation at frame
8.5 at axle
Center of heim to center of heim lower links at axle is roughly 39.5
At the frame is 26.5
I don’t have the panhard or draglink done yet. I have room to move the frame side lower links out maybe an inch or two each way if I redo the subframe some. I can lower the frame side upper link as well some too.
How much will having the frame side lowers triangulated affect bump steer while articulated and while at speed?
Thanks
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Thanks for the reply.Hope you do not mind me moving this to this thread. It seems that this is more theoretical and I try to keep that stuff here. If we start to look at actual coordinates in space we should move back. The numbers provided do not do a great job of describing where stuff is in space.
I think this may need to be split into a discussion on minimizing roll steering (and travel steering) of an axle with a panhard and minimizing bump steer.
As for how does lower triangulation effect bump steer when a panhard is in use, it is not great. I believe that from a geometry aspect, narrow at he frame lowers have the greatest potential to cause roll steer. The only reason it may not show up is if side to side movement of the center of the axle is kept to a minimum.
To picture this, imagine a 1 link and panhard suspension. The axle rotates about a point on the chassis. As it moves side to side from the panhard, it will always point to the rotation point.
As the lower links move from parallel to close at the frame, the suspension looks more and more like the one link.
The interesting thing is that the roll steer will be very heavily biased to one side. It would take some number crunching, but it may be possible to use a panhard that is shorter than the drag link and positioned correctly to counter this. I do not think that the position is parallel to the drag link. Some caution would need to be taken at the limits of steering angle.
One thing that could be looked into is having the axle end of the panhard forward of the frame mount. As the axle travels through its arc, the panhard will effectively be adding length, lowering side to side movement. I think the calculator shows this but I am not certain.
I know it was not the targeted topic, but I think I should comment on the drag link and panhard relationship. The equal and flat is good guidance but is not absolute. For example, unequal up down travel should typically point towards a not flat panhard. Additionally, the equal and parallel is only truly correct when the upper and lowers are equal length and parallel.
A shorter panhard than drag link MAY help with bump steer. Moving one end front or back MAY help with roll steer and side to side movement.Thanks for the reply.
So to make sure I understand correctly, to minimize the bump/roll steer since the lowers are more triangulated, cycle the suspension with a slightly shorter panhard and moving the axle end of the panhard forward of the frame side one or I guess even the frame side one back. How much would you shorten the panhard and how much offset? Or is it a more trial and error of trying different combinations?
Minimizing side to side movement keeps the axle square to the chassis during pure up down travel. You then need to locate the drag link to minimize bump and roll steer.I’ll cycle it like my last build with it all equal to the drag link and see if I get any actual bump steer before messing with it as I was sure the other one would have bumpsteer with a shorter panhard but there was next to none (set a camera looking at the steering wheel and the wheel barely moved a 1/16 throughout the travel)
My general understanding of your comment is minimize the side to side swing of the axle throughout the travel and the less bump steer it’ll have. Correct?
A question crossed my mind this morning. On a front and rear solid axle rig, would it be better to tolerate and/or prefer side to side shifting of the axle if it shifts in the direction of the body lean? As in, the center of the axle moves downhill relative to the chassis and by extension back under the CG.

Corners are what happen when you flatten a side slope.I'd say no. And definitely not on a long travel offroad rig. One reason, the front and rear may not move exactly the same at the same time. That would cause some sketchy handling quirks.
Would it not also happen during a corner?
So if the axle moved laterally with the intention of reducing some of the roll, as soon as the axle stops moving laterally, wouldn't all the roll return. Depending how sudden the stop in lateral movement is, there could be a dump of roll induced into the chassis.
At 2mph it might work![]()
Corners are what happen when you flatten a side slope.
The intention would be increasing the margin for roll over, not reducing the amount of roll.
I may have worded it poorly. The natural movement of a 4 link suspension involves the center of the axle moving away from the chassis's center plane.
I don't view it as shifting the axles to influence roll. Instead, it is roll changing the relative positions of the chassis and axles.
Antis exist. The trend is high antisquat will resist squatting more. The question is how accurate are they at predicting how much squat. And if 100% is actually no movement. What I can do is generate a dataset that says X anti with a IC this far from the axle has Y moment and Z vertical force. I can then talk about what the data shows. What I think I will find is that it will depend on if the extended line of the links pass above or below the chassis CG. Which in a sports car probably reflects the anti values fairly close.
What I am thinking is that you have two vehicles, A and B. A does not have any side to side movement of the center of the axles. Whereas for B, the center of the axles moves 3 inches from the chassis centerline towards the compressed side. Both have the same chassis and axle CGs. Vehicle A will roll over with less sideways Gs (from the axles' reference frame) than vehicle B.Unsure that the margin for roll over has much to do with the geometry or chassis movement in general, there is a rate to the roll over point that you can mess with. May not be following the question/thought.
Squatting, lifting, and torque roll are the result of drive forces not acceleration. Acceleration usually produces the highest force. There is force in the form of drag (air and driving surface) during steady state. Steady state uphill driving is another force example.They do but what I don't quite follow is that Anit's only come in during acceleration. Any steady state situation you don't have them which is the majority of time a vehicle is in motion (atleast for crawling).
The suspension naturally does it as it cycles. It is a function of suspension geometry.
They can, but it is unlikely.
If it does naturally, it's not much lateral movement at all. Ride height is generally pretty much as far out as each axle ends reach. Bump and droop both will follow an arc that has the axle ends move inboard. Even roll steer doesn't have the axle ends moving out more than they sit at ride height.
If the travel is symmetric side to side, the axle ends do not move in or out.A normal dual triangulated 4 link already does. It does seem that the closer the axle end of the uppers are, the move movement is has. A generic 4 link example:How do you plan to change the geometry to get the lateral movement up to inches?
Yes. Corners, camber, a donut loving passenger.If the lateral movement comes from geometry alone, it will absolutely be there in roll during a corner wouldn't it?
I am not trying to do anything. I am just wondering about the trade off between shifting the axles back under the CG in roll vs minimizing lateral axle movement.Or am I still missing what you want to do?
What I am thinking is that you have two vehicles, A and B. A does not have any side to side movement of the center of the axles. Whereas for B, the center of the axles moves 3 inches from the chassis centerline towards the compressed side. Both have the same chassis and axle CGs. Vehicle A will roll over with less sideways Gs (from the axles' reference frame) than vehicle B.
but those are not resolved via Anti's as in anti squat values? You could have a torque acting on the vehicle but without "A" there is no F=MA. Steady state uphill is "A" = 0.Squatting, lifting, and torque roll are the result of drive forces not acceleration. Acceleration usually produces the highest force. There is force in the form of drag (air and driving surface) during steady state. Steady state uphill driving is another force example.
I am not entirely sure I understand what you are trying to say. Antis are just a guestimate of how the suspension reacts to drivetrain loading.but those are not resolved via Anti's as in anti squat values? You could have a torque acting on the vehicle but without "A" there is no F=MA. Steady state uphill is "A" = 0.
There kind of is. Unless you are dragging your buddies broken rig, the difference in forces is easily an order of magnitude. Unless it is a soft suspension with lots of movement and high squat geometry, the static may be very hard to tell apart from at rest.Guess I was thinking there is a diff between static and dynamic forces.
units.