Clemson13
Evernoob is a douchcanoe
Initiating event > loss of powerHow is this not reactive??
Progression > freezer warms up
Preventative measure > High temperature alarm with alert
Consequence> food thaws
Passive mitigation> coin in shot glass falls in
Everything that acts before the consequence is preventative. You can stop the consequence and not lose your frozen items.
Everything after the consequence is reactive to the event. Your shit is ruined, but you can make the impact less bad. Your get confirmation your food is no longer good so you don't eat it and get six.